Juggernaut

Two teams compete to recruit a juggernaut to help them annihilate the opposing team.
One player is the Juggernaut, they should be wearing some sort of body armour as they will get lit up by players. If they have a LMG as their primary weapon then that’s even better.

At the start of the game, the Juggernaut is a free agent and will attack any player from either team. Until they are hit.

Vulnerability spots: The juggernaut will have 1 or 2 vulnerability spots. Either use a metal disc around 10 cm in diameter, or empty plastic bottles that are s similar size. Place the vulnerability spots on the chest and or the mid back of the juggernaut. Having only one vulnerability spot on the back of the Juggernaut is hard mode.

To recruit the juggernaut a player needs to hit its vulnerability spot, making the juggernaut inactive for 60 seconds. The player who hit the juggernaut, or a member of that players team, can now recruit the Juggernaut, by tagging them, before the 60 seconds runs out. An opposing team player cannot tag the juggernaut if it was not one of their teammates that hit the vulnerability spot. If no player tags the juggernaut before the 60 seconds runs out, the juggernaut becomes a free agent and will fire on the closest players of either team.

Note for game organiser: The juggernaut is just a game element, it can be introduced to pretty much any game mode. But use it sparingly as it’s a double-edged sword. It can completely change the way a team plays and mess up a well-balanced game. Best used for fun and noncompetitive game modes.

Team split: 1:1

Victory condition: None, this one is for fun