Objective is to be a fun Variant of Capture the flag.
Team must transport a specific open container full of colored water, from their spawn point to the “Flag”, which is a tube or receptacle, either marked at a specific height or to be filled to overflowing.
Opposition teams can not interfere with the “Flag” receptacle in anyway.
Winning team is the one that fills their receptacle first.
Judges discission is final.
When hit the container must be placed on the ground immediately. Opposition can tip it over but not move it away from its location or hide it.
If hit and no one manages to apply a tourniquet after one minute you will announce “Bleeding out” and return to your spawn point, respawning after 20 seconds.
Anyone can use a tourniquet to revive wounded players, but once shot while wearing a tourniquet they must move back to respawn point, remove the tourniquet and respawn after 20 seconds.
Variations could include:
more than one flag,
more than one carry container,
more than two teams.