Two teams compete in one of the areas with buildings (Alpha, Bravo, or Arena). One of the buildings is allocated as the jail. A flag is placed in the jail. When a player is hit, they are sent to jail and must stand as close to the flag as possible (touching it if they can).
Jailed players can be freed from jail by a free teammate. The freed teammate must enter the jail and tag the imprisoned player(s). A single freed player can free as many of their imprisoned players as they can tag. A recently freed player cannot free other imprisoned teammates, so no chain reaction jail breaks.
If a player is hit while trying to free a teammate, or if player is hit while trying to escape, they are out and must return to jail.
Jailed players are not considered dead – Dead Men Don’t Talk is not a rule for jailbreak. Jailed players can feel free to yell to their teammates about what is happening in the game.
Team split: 1:1
Victory conditions: The winning team is the first team to send all the opposition to jail.